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CLC number: TP31

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Received: 2005-10-12

Revision Accepted: 2005-12-17

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Citations:  Bibtex RefMan EndNote GB/T7714

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Journal of Zhejiang University SCIENCE A 2006 Vol.7 No.3 P.289~295

http://doi.org/10.1631/jzus.2006.A0289


Using texture synthesis in fractal pattern design


Author(s):  Wei Bao-gang, Li Jian-ping, Pang Xiang-bin

Affiliation(s):  College of Computer Science and Technology, Zhejiang University, Hangzhou 310027, China; more

Corresponding email(s):   wbg@zju.edu.cn

Key Words:  Fractal geometry, Texture synthesis, Two-dimensional autocorrelation function, Pattern design, Image render


Wei Bao-gang, Li Jian-ping, Pang Xiang-bin. Using texture synthesis in fractal pattern design[J]. Journal of Zhejiang University Science A, 2006, 7(3): 289~295.

@article{title="Using texture synthesis in fractal pattern design",
author="Wei Bao-gang, Li Jian-ping, Pang Xiang-bin",
journal="Journal of Zhejiang University Science A",
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pages="289~295",
year="2006",
publisher="Zhejiang University Press & Springer",
doi="10.1631/jzus.2006.A0289"
}

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%T Using texture synthesis in fractal pattern design
%A Wei Bao-gang
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%A Pang Xiang-bin
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%P 289~295
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%D 2006
%I Zhejiang University Press & Springer
%DOI 10.1631/jzus.2006.A0289

TY - JOUR
T1 - Using texture synthesis in fractal pattern design
A1 - Wei Bao-gang
A1 - Li Jian-ping
A1 - Pang Xiang-bin
J0 - Journal of Zhejiang University Science A
VL - 7
IS - 3
SP - 289
EP - 295
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Y1 - 2006
PB - Zhejiang University Press & Springer
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DOI - 10.1631/jzus.2006.A0289


Abstract: 
Traditional fractal pattern design has some disadvantages such as inability to effectively reflect the characteristics of real scenery and texture. We propose a novel pattern design technique combining fractal geometry and image texture synthesis to solve these problems. We have improved Wei and Levoy (2000)’s texture synthesis algorithm by first using two-dimensional autocorrelation function to analyze the structure and distribution of textures, and then determining the size of L neighborhood. Several special fractal sets were adopted and HSL (Hue, Saturation, and Light) color space was chosen. The fractal structure was used to manipulate the texture synthesis in HSL color space where the pattern’s color can be adjusted conveniently. Experiments showed that patterns with different styles and different color characteristics can be more efficiently generated using the new technique.

Darkslateblue:Affiliate; Royal Blue:Author; Turquoise:Article

Reference

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[6] Efros, A.A., Leung, T.K., 1999. Texture Synthesis by Non-parametric Sampling. International Conference on Computer Vision (Sept. 1999), p.1033-1038.

[7] Efros, A.A., Freeman, W.T., 2001. Image Quilting for Texture Synthesis. Proceedings of Siggraph’2001, p.341-346.

[8] Kwatra, V., Essa, I., Schödl, A., Turk, G., Bobick, A., 2003. Graphcut Textures: Image and Video Synthesis using Graph Cuts. ACM Transactions on Graphics, Siggraph’2003, p.277-286.

[9] Song, P., Meng, X.X., Tu, C.H., Yang, C.L., 2004. Texton-based texture synthesis. Proceedings of SPIE, 5444:138-144.

[10] Wang, X., 2003. Algorithmic construction technique for the computer aided design of fractal patterns. Journal of South China Normal University (Natural Science), 1:46-51.

[11] Wei, L.Y., Levoy, M., 2000. Fast Texture Synthesis Using Tree-structured Vector Quantization. Proceedings of Siggraph’2000, p.479-488.

[12] Wei, B.G., Liu, Y.H., Pan, Y.H., 2003. Using hybrid knowledge engineering and image processing in color virtual restoration of ancient murals. IEEE Transactions on Knowledge and Data Engineering, 15(5):1338-1343.

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