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Journal of Zhejiang University SCIENCE A 2006 Vol.7 No.7 P.1099-1106

http://doi.org/10.1631/jzus.2006.A1099


Physically based modeling and animation of tornado


Author(s):  LIU Shi-guang, WANG Zhang-ye, GONG Zheng, CHEN Fei-fei, PENG Qun-sheng

Affiliation(s):  State Key Lab of CAD & CG, Zhejiang University, Hangzhou 310027, China; more

Corresponding email(s):   lsg@cad.zju.edu.cn, zywang@cad.zju.edu.cn

Key Words:  Natural phenomenon, Tornado scene, Physically based simulation, Two-Fluid model


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LIU Shi-guang, WANG Zhang-ye, GONG Zheng, CHEN Fei-fei, PENG Qun-sheng. Physically based modeling and animation of tornado[J]. Journal of Zhejiang University Science A, 2006, 7(7): 1099-1106.

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publisher="Zhejiang University Press & Springer",
doi="10.1631/jzus.2006.A1099"
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%A GONG Zheng
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%A PENG Qun-sheng
%J Journal of Zhejiang University SCIENCE A
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PB - Zhejiang University Press & Springer
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Abstract: 
Realistic modeling and rendering of dynamic tornado scene is recognized as a challenging task for researchers of computer graphics. In this paper a new physically based method for simulating and animating tornado scene is presented. We first propose a two-Fluid model based on the physical theory of tornado, then we simulate the flow of tornado and its interaction with surrounding objects such as debris, etc. Taking the scattering and absorption of light by the participating media into account, the illumination effects of the tornado scene can be generated realistically. With the support of graphics hardware, various kinds of dynamic tornado scenes can be rendered at interactive rates.

Darkslateblue:Affiliate; Royal Blue:Author; Turquoise:Article

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