CLC number: TP3
On-line Access: 2024-08-27
Received: 2023-10-17
Revision Accepted: 2024-05-08
Crosschecked: 2017-01-10
Cited: 1
Clicked: 6507
Yuan Liang, Wei-feng Lv, Wen-jun Wu, Ke Xu. Friendship-aware task planning in mobile crowdsourcing[J]. Frontiers of Information Technology & Electronic Engineering, 2017, 18(1): 107-121.
@article{title="Friendship-aware task planning in mobile crowdsourcing",
author="Yuan Liang, Wei-feng Lv, Wen-jun Wu, Ke Xu",
journal="Frontiers of Information Technology & Electronic Engineering",
volume="18",
number="1",
pages="107-121",
year="2017",
publisher="Zhejiang University Press & Springer",
doi="10.1631/FITEE.1601860"
}
%0 Journal Article
%T Friendship-aware task planning in mobile crowdsourcing
%A Yuan Liang
%A Wei-feng Lv
%A Wen-jun Wu
%A Ke Xu
%J Frontiers of Information Technology & Electronic Engineering
%V 18
%N 1
%P 107-121
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%I Zhejiang University Press & Springer
%DOI 10.1631/FITEE.1601860
TY - JOUR
T1 - Friendship-aware task planning in mobile crowdsourcing
A1 - Yuan Liang
A1 - Wei-feng Lv
A1 - Wen-jun Wu
A1 - Ke Xu
J0 - Frontiers of Information Technology & Electronic Engineering
VL - 18
IS - 1
SP - 107
EP - 121
%@ 2095-9184
Y1 - 2017
PB - Zhejiang University Press & Springer
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DOI - 10.1631/FITEE.1601860
Abstract: Recently, crowdsourcing platforms have attracted a number of citizens to perform a variety of location-specific tasks. However, most existing approaches consider the arrangement of a set of tasks for a set of crowd workers, while few consider crowd workers arriving in a dynamic manner. Therefore, how to arrange suitable location-specific tasks to a set of crowd workers such that the crowd workers obtain maximum satisfaction when arriving sequentially represents a challenge. To address the limitation of existing approaches, we first identify a more general and useful model that considers not only the arrangement of a set of tasks to a set of crowd workers, but also all the dynamic arrivals of all crowd workers. Then, we present an effective crowd-task model which is applied to offline and online settings, respectively. To solve the problem in an offline setting, we first observe the characteristics of task planning (CTP) and devise a CTP algorithm to solve the problem. We also propose an effective greedy method and integrated simulated annealing (ISA) techniques to improve the algorithm performance. To solve the problem in an online setting, we develop a greedy algorithm for task planning. Finally, we verify the effectiveness and efficiency of the proposed solutions through extensive experiments using real and synthetic datasets.
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